All ten Sphinx riddle answers
A Game of Wits has ten riddles across the Mountain Shrine and Frontier Shrine. Solve the riddles before starting combat, then target the beast parts to obtain the Key of Sagacity and open the large chest.
Start at the Mountain Shrine
Travel through the Ancient Battleground and Worldsend Cavern to the Mountain Shrine in northwestern Vermund. Keep a recovery save before offering answers: a wrong response can cost a reward or the Full Marks trophy.
After the first five riddles, find the Sphinx again at the Frontier Shrine west of Checkpoint Rest Town, along the river route below town. Reunion counts as a solved riddle; the remaining four riddles are not in a fixed order.
Answers and documented rewards
| Riddle | Answer | Guide reward |
|---|---|---|
| Eyes | The unused Sealing Phial in the chest above the entrance to the cave she opens. | Wakestone |
| Madness | Carry your main pawn onto the platform and present them, or bring a beloved NPC. | Portcrystal |
| Wisdom | Present a SphinxFather, SphinxMother, or SphinxParent pawn. A Capcom-created pawn from the Riftstone of Fellowship avoids lookalike player names. | 1,200 RC |
| Conviction | Give an item you want duplicated, such as a Portcrystal. The chest returns an additional copy. | Copy of the offered item |
| Rumination | Return to your first Seeker's Token location in this playthrough. Pick up the Finder's Token there and return within seven in-game days. | Three Ferrystones |
| Reunion | Find her at the Frontier Shrine. | 100,000 G |
| Recollection | Place one statue for each riddle already solved, including Reunion but excluding the question currently being answered. | Unmaking Arrow |
| Contest | Grab and throw the opponent off the cliff to bypass the Ring of Derision damage penalty. Remove the ring afterward. | Ring of Ambition |
| Futility | Bring Ser Maurits from the Mural Byway to the amphora, using a Ferrystone while carrying him; do not break the vessel. | Eternal Bond |
| Differentiation | Match the displayed man: Dante has straighter hair and is on the Vermund side of Checkpoint Rest Town; Vergil has curlier hair and is beyond the checkpoint on the Battahl side. Carry the correct man back. | Whimsical Daydream |
These are published guide rewards, not a newly measured TU4.0 loot table. Capcom changed some chest contents and rewards on June 10, 2026. The answers are separate from those reward amounts.
Final fight and Eternal Wakestone
After all ten answers, prepare before the Sphinx departs. Command pawns to wait, start the fight, and use an Unmaking Arrow from a bow on a beast part such as the rear leg, not her human face or chest. Keep a suitable recovery save before the encounter.
A normal fight also requires targeting her animal parts. The key is obtained by defeating her, not simply solving the ten riddles. Collect the Key of Sagacity and open the large golden chest for the Eternal Wakestone, an area-resurrection consumable.
The September 2, 2026 save update supplies three adventure slots with three save types each; loading an inn save no longer deletes Autosave or Interim Save. Check timestamps rather than following older single-save instructions.
Questions
Does your main pawn work for Madness?
Yes. Carry the main pawn to the platform and present them. A romanced NPC is an alternative, not mandatory.
How do you count Recollection?
Count riddles already solved, including Reunion. Track successful chest unlocks; do not count Recollection itself before answering.
Can a player pawn with a similar name fool Wisdom?
Use the correct Sphinx moniker; a Capcom-created SphinxFather, SphinxMother, or SphinxParent is the safest choice.