Unmoored World
Recover your main pawn, clear the regional red-beacon trials, and move the settlements to the Seafloor Shrine. Leave the final shrine beacon untouched until all exploration and evacuations are finished.
Entry and first priorities
- During Legacy's dragon flight, use the Empowered Godsbane Blade on yourself over the glowing heart to enter this world.
- Track Dreams Apart and recover your main pawn from the Forbidden Magick Research Lab in Bakbattahl.
- Visit the Seafloor Shrine and speak to Rothais and Luz to begin Halls of the First Dawn and the evacuation effort.
- Address the regional red beacons promptly. Vernworth and Sacred Arbor have weak-point boss fights; Bakbattahl involves Phaesus. Check the fallen Talos on Agamen Volcanic Island for When Wills Collide; which threats it handles depends on its condition.
- Use Portcrystals for travel: oxcarts no longer operate. Conserve rests while the red fog still threatens settlements.
Five settlement evacuations
| Settlement and quest | Action |
|---|---|
| Vernworth: The Regentkin's Resolve | Talk to Brant and Sven, resolve Disa's reluctance, secure the oxcarts from Allard if needed, then report to Sven. |
| Sacred Arbor: Wandering Roots | Speak to Taliesin. The restored Arborheart and sapling route can resolve his objection; otherwise revisit his dialogue as the quest requires. Bring an elven-speaking pawn. |
| Bakbattahl: Civil Unrest | Help Menella settle the three disputes, then finish her evacuation dialogue. |
| Volcanic Island Camp: The Importance of Aiding Ernesto | Help Ernesto bring Gautstafr and Cliodhna to safety and persuade Lamond to escort the residents. |
| Excavation Site: Shepherd of the Pawns | Help Henrique, use the key he supplies to obtain the Diminished Godsway from the nearby hut, and return it to him. |
Rest limits and the final beacon
Inn and dwelling rests advance the endgame day counter, unlike simply walking around. Clear the threats early rather than treating the approximate ten-to-twelve-rest figures in older guides as a guaranteed safe allowance.
Once the regional threats are resolved, finish equipment shopping, evacuations, and exploration before interacting with the red beacon at the Seafloor Shrine. That final beacon starts the concluding sequence; follow the dragon-back route and shelter from its flames to reach the ending.
Old guides describe special death and reload restrictions here. The September 2026 update changes the general save system, so inspect your available save types and timestamps instead of assuming every death necessarily erases the entire endgame. Carry Wakestones and retain a suitable pre-entry recovery point.
Questions
What triggers the Unmoored World?
The Godsbane action at the dragon's heart during Legacy, not simply defeating the dragon in the arena.
Can you explore after touching the final shrine beacon?
Do your cleanup first. The final Seafloor Shrine red beacon enters the ending sequence.